Server List
| ID | Universe | Status |
|---|---|---|
| 1 | 地球 | Online |
Latest Announcements
- 2006-03-06 疯狂大陆 开始内部测试。
- 2006-07-10 疯狂大陆 开始公开测试。
- 2007-06-01 疯狂大陆 增设疯狂大陆地球服务区。
- 2008-02-26 疯狂大陆 增设疯狂大陆月球服务区。
- 2013-08-16 疯狂大陆 暂停运行,疯狂大陆时代暂告一段落。
- 2022-04-20 疯狂大陆 重新开服,沉寂多年的大陆再次开启。
- 2026-03-06 疯狂大陆完成完整还原与系统优化后正式重新开服。
Game Features
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pkland is a multiplayer online strategy web game with cumulative time value. The gameplay is simple; you only need a browser to play anytime, anywhere. pkland follows complete player-vs-player confrontation and cooperation. As a general, you will join thousands of players in a chaotic and wild world. Your focus is on developing yourself, protecting yourself, and surviving and growing in this war-torn world. War, peace, alliances, betrayal—all are your choices. Construction, upgrades, troop movements, etc., are tied to real time. Players only need a small amount of time to check progress and play easily. Of course, it’s not so easy when war breaks out. The game is designed to fully reflect reality: build troops daily, chat on the forums, grasp strategic essentials, and experience the essence of life. Grow through struggle and await the brightest fireworks in a sealed memory.
Rules
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Maintaining the balance and order of the Crazy Continent is the fundamental basis of our custom rules. During the game operation, we will
1. Adjust various data in the game such as prices, attack power, etc. No compensation will be given for losses caused by adjustments.
2. Roll back or shut down if serious chaos is found.
3. The system retains all player movement information as evidence for investigation.
4. Punishments. There are two types of punishments:
1) Ban: Directly delete all player base information and delete the account.
2) Confinement: The player cannot log in during confinement, but their bases can still be attacked.
Account validity
If a player does not log in for 30 days, the account is considered invalid and all base information will be deleted to free up system space.
If logging in later, a new main base will be assigned to start a new game.
Handling of illegal text
1. Player names or base names with abusive language will be banned.
2. Using abusive language in messages will result in the user being confined for 1-7 days.
Handling of exploits
1. Profiting from program errors without timely reporting will result in confinement for 1-7 days depending on severity, and cleanup of illegal gains based on official standards.
2. If program errors or malicious damage cause serious imbalance in the game, we will roll back or stop server operation.
3. Players who promptly report program errors will be rewarded according to the situation.